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interaction with sound and music
> Seminars about sound, interaction design and music technology
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For
design students
(Göteborg 2005)
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At the Interaction
design project course
TDA500 -
seminar
HCI
/ Interaction design
programme, IT-University
in Göteborg
Part
I:
Properties of sound for interaction design
Interfacing with sound: types & examples
Electronic music: historical background & alternative controllers
Hands-on: design sketching
Part II:
Design methods, examples of
Tooka and Sonic City
Technology: simple tools for rapid prototyping, technology for
interactive sound applications
Hands-on: simple prototyping of design sketches
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For
sound-art students (Tokyo 2005)
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At
the Information Art & Design course
(Prof A. Kubota)
Department of
Interaction Design, Tama
Art University, Tokyo, Japan
Part I:
Brief overview of my work
Design space: music controller
Design space: everyday interfacing with sound (e.g. mobile &
locative audio)
Part II:
Prototyping methods
Case study: mobile music project
Design exercises: rapid prototyping activities
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Mobile
Music and Locative Audio
(Stockholm 2007)
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Summer
School in Sound and Music Computing 2007
Royal Institute of
Technology (KTH), Stockholm, Sweden
Part I:
Bried overview of my work
Introducing mobile music and locative audio
Background
Themes and projects
Characteristics, challenges and design opportunities
Part II:
Technologies available in research
Available technologies (incl. short tutorial)
Part III:
Human-computer interaction methodologies, theories and design process
applied to mobile music and locative audio
Hands-on sessions
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more
info
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>>
Göteborg
seminar
website
>> Tokyo
seminar website
>> Stockholm
Summer School lectures website
>> Links
about music technology
and sound-art
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