interaction with sound and music
> Seminars about sound, interaction design and music technology



For design students
(Göteborg 2005)



At the Interaction design project course TDA500 - seminar
HCI / Interaction design programme, IT-University in Göteborg


Part I:
Properties of sound for interaction design
Interfacing with sound: types & examples
Electronic music: historical background & alternative controllers
Hands-on: design sketching

Part II:
Design methods, examples of Tooka and Sonic City
Technology: simple tools for rapid prototyping, technology for interactive sound applications
Hands-on: simple prototyping of design sketches

For sound-art students (Tokyo 2005)
At the Information Art & Design course (Prof A. Kubota)
Department of Interaction Design, Tama Art University, Tokyo, Japan

Part I:
Brief overview of my work
Design space: music controller
Design space: everyday interfacing with sound (e.g. mobile & locative audio)

Part II:
Prototyping methods
Case study: mobile music project
Design exercises: rapid prototyping activities


Mobile Music and Locative Audio
(Stockholm 2007)
Summer School in Sound and Music Computing 2007
Royal Institute of Technology (KTH), Stockholm, Sweden


Part I:
Bried overview of my work
Introducing mobile music and locative audio
Background
Themes and projects
Characteristics, challenges and design opportunities

Part II:
Technologies available in research
Available technologies (incl. short tutorial)

Part III:
Human-computer interaction methodologies, theories and design process applied to mobile music and locative audio

Hands-on sessions


more info
>> Göteborg seminar website
>> Tokyo seminar website
>> Stockholm Summer School lectures website
>> Links about music technology and sound-art


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Lalya Gaye